Townsfolk
Unity 6 · URP
Ten rigged characters every game needs: blacksmith, innkeeper, guard captain, merchant, healer, farmer, rogue, scholar, bard and ranger. Familiar roles, but each with its own silhouette, props and wear, so they do not look like every other stock NPC.

Blacksmith
Village blacksmith
Goggles, soot-streaked arms, tool-loop apron

Innkeeper
Jolly innkeeper
Towel on shoulder, key ring

Guard Captain
Town guard captain
Dented kettle helm, tower-emblem tabard

Merchant
Travelling merchant
Enormous overstuffed backpack

Healer
Village healer
Layered robes, herb pouches

Farmer
Farmer
Straw hat, patched dungarees

Rogue
Hooded rogue
Pocketed cloak, scarf mask

Scholar
Scholar mage
Ink-stained robes, ink bandolier, scroll satchel

Bard
Travelling bard
Feathered cap, lute on back

Ranger
Forest ranger
Fur-trimmed hood, bow on back
What is inside
| Characters | 10, each with 2 colour variants |
|---|---|
| Geometry | LOD0 about 45k tris, LOD1 about 15k, LOD2 about 5k; LOD Group prefabs |
| Textures | 2K base colour, normal, mask map |
| Rig | Humanoid-mappable skeleton |
| Animations | Our own Idle, Walk, Run and Talk clips + Animator controller |
| Demo | Line-up demo scene |
Price
$9.74 $14.99 −35%
AI disclosure
Concept art and base 3D models were generated with AI tools; we then cleaned and scaled the meshes, built the LODs, rigged them and tested them in Unity. See About & AI. No Mixamo files are included.